DynamicBone Editor
IMPORTANT NOTE: The script requires a license key and is a DLL. You'll find your license key through product's content view or entered e-mail.
THIS IS NOT FOR AVATAR DYNAMICS
License is valid for ONE device, transferable.
Licensing only works on Unity for Windows 10 or older
This may not be updated in the future, read at the bottom
Dynamic Bones not included!
Only compatible with Dynamic Bones v1.2.0 to v1.2.2
I am not affiliated with the creator of Dynamic bones.
Dynamic Bones have been constantly and widely used in various applications, mostly common on VR Social Platforms. However, Dynamic Bones use the base editor, which is difficult to work with and is very tedious to continuously use.
Dynamic Bone Editor will make it much simpler and quicker for you to setup your Character's Dynamic Bones!
Best Features:
- Auto-Generate colliders using the context menu!
- Test DynamicBones in editor without playmode.
- New Dynamic Bones automatically set their selves as the Root
- Easily DBones Radius and End Offset through the scene
- Select or Copy Colliders/Exclusions through the scene, no more drag & drop!
- Very intuitive Collider handles for easy placement!
- Clean and organized layout
When purchasing, you may enter your Discord Username (Username + Tag) which will appear on the tool and to receive a role in my server and access the product's channel for update details and discussions.
Terms and Conditions
This license is valid for ONE purchaser, personal and private use only unless commercial license is purchased. By purchasing this product, you agree to the Terms of Service and Privacy Policy.
For support and other inquiries, please reach out to me on my Discord Server and open a ticket.
Caveats of the tool:
1. Editing the value of more than one object makes them both have the same edited value. This is normal behavior but sometimes is unwanted.
2. Having more than one script of the same type on the same object will edit both of them at once. This is normal behavior but sometimes is unwanted.
3. Editing way too many objects at once through the scene will cause lag and frame drops due to the big amount of things to visualize.
Avatar Dynamics:
VRChat plans on releasing Avatar Dynamics in the future. Avatar Dynamics will be a complete replacement for Dynamic bones. When that happens, this script likely won't have any major updates besides critical bug fixes as I will be focusing on Avatar Dynamics instead.
DBone Editor Package